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Civ 6 How To Speed Up Exoplanet


Civ 6 How To Speed Up Exoplanet

Hey there, fellow Civ fanatics! So, you're hooked on Civilization VI, specifically the Gathering Storm expansion and that shiny, space-age Exoplanet project, huh? Good choice! But let's be real, sometimes that final push for scientific victory feels like watching paint dry. We've all been there. Fear not! I'm here to share some tips and tricks to boost your Exoplanet project speed and claim that victory before Gilgamesh decides to conquer the entire world… again.

First Things First: Science, Baby!

Obvious, right? But seriously, you need a massive science output. This isn't the time for dabbling in culture or faith (unless you've got a killer religion that also boosts science, then by all means, dabble!). Focus on building Campuses, Research Grants (via city projects), and maximizing adjacency bonuses. Remember those juicy rainforest tiles? They're calling your name (and your Campus placement bonus)!

Pro Tip: Don't forget about policy cards! "Rationalism" (+1 science per specialty district in each city) is your friend. Also, keep an eye out for inspirations that boost your science output. Every little bit helps when you're trying to launch a giant space laser.

Governors: Appoint Wisely!

Governors aren't just fancy titles; they're powerful tools! Liang, the Surveyor, is fantastic for quickly building spaceports (and improving tiles around them). Pingala, the Educator, offers massive science boosts to the city he's assigned to, especially if you spec him into the Researcher promotion. He's basically your science overlord. Cherish him.

Another Pro Tip: Don't be afraid to move your governors around! If you've finished constructing your Spaceport in one city, feel free to relocate Liang to another city to get more construction done faster.

Exoplanet Expedition projects to boost speed? : r/civ
Exoplanet Expedition projects to boost speed? : r/civ

Spaceports: Location, Location, Location!

Building your Spaceport is key to accelerating your Exoplanet launch. Consider placing it strategically: near mountains for +science from observatories, on plains hills for the production boost, or near geothermal fissures for the extra science and production yield. Think of your Spaceport like a high-tech real estate investment.

Always try to maximize those adjacency bonuses.

Civilization 6: How To Set Up A Game
Civilization 6: How To Set Up A Game

Production Powerhouse: Getting Things Done

Science is important, but you also need production to actually build the Spaceport and the Exoplanet Project parts. Make sure your cities have strong production yields. Industrial Zones are crucial. Don't neglect mines, lumber mills, and strategic resources like iron and coal. These babies fuel your industrial engine.

Remember: Policy cards like "Five-Year Plan" (+100% production toward districts) and "Military Research" (+2 science and +2 production to cities with a campus) can be incredibly helpful. Adapt your policies to suit your needs!

Alliances and Trade: Friends with Benefits (Scientific Ones!)

Don't underestimate the power of diplomacy! Forming a research alliance with another civilization will boost your science output. Trading routes also provide science, especially internal trade routes focusing on food and production to help boost those Spaceport cities. Be friendly (but not too friendly – you still want to win!).

10k science in under 150 turns on standard speed : r/civ
10k science in under 150 turns on standard speed : r/civ

Bonus Tip: Keep an eye on City-States. Some, like Geneva, offer significant science bonuses. Suzerainty can really give you an edge.

Great People: Recruit the Brainiest

Great Scientists and Great Engineers are your secret weapons. Some boost science directly, while others can rush production on space-related projects. Keep an eye on the Great People pool and try to snag the ones that will help you most. After all, Einstein is always helpful!

Just finished my first domination victory. It was *incredibly boring
Just finished my first domination victory. It was *incredibly boring

Don't Forget the Satellites!

Launching satellites with the appropriate research is incredibly important, especially for revealing strategic resources and further enhancing science output in cities. This is a step that many players forget, so ensure that it is included in your end game strategy.

Final Thoughts (and a Virtual High-Five!)

Speeding up the Exoplanet project in Civilization VI is all about optimizing your science and production, leveraging governors and policies, and building a strong foundation. It's a marathon, not a sprint, but with these tips, you'll be launching that Exoplanet and claiming victory in no time!

So go forth, conquer the stars, and remember to have fun! After all, it's just a game… unless… (cue dramatic music!). Happy gaming, my friend! May your science be strong, and your rivals be slow!

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